Bob’s Burgers Pilot Demo
Miyamoto sees the introduction of an invincibility star as key to Super Mario Bros.’ appeal. “What we found that was particularly interesting or fun was that in a game where really your ultimate goal is to try to avoid the enemies and avoid falling into the holes, when all of the sudden you become invincible, you get this sudden desire to sort of run through everything as fast as you can,” he says. “And there were many people on the team who said, ‘This is ridiculous. You shouldn’t be invincible. This doesn’t make a game.’ And I said to them, ‘Well what’s interesting is the fact that even though you’re invincible, you can still fall down a hole and die.’ It creates this very strange dynamic in the game that’s very fun. I had to persuade them.”
I was really lucky to work on this shoot. Just found this clip online, which was one of my favorite parts of production. John Hodgman on the Eugene Mirman pilot.